How It Works
This course is fully online, you require internet access and an email account. The course duration is 6 weeks, followed by a 2-week period to complete the final exam (online, open book). Lessons are released on Wednesdays and Fridays of each week, for a total of 12. You are not required to be online at any specific time. In addition to the specific lesson content, there is a discussion board with each lesson and often there is an optional assignment to apply the learning. Following each lesson, there is a short multiple choice quiz. Your score on these quizzes does not count towards the final mark but completing these helps solidify your learning as well as prepare you for the final exam. The final exam is an open-book, multiple choice exam and you need to achieve a minimum of 65% on the final exam to pass the course. There is only one opportunity to pass the exam. A certificate of completion from Ed2Go is available for printing immediately upon successful completion of the course and a certificate from the University of Waterloo will be emailed typically 1-2 weeks later. Many of the Ed2Go courses are eligible towards the various online certificates offered by WatSPEED.
All additional software needed for this course is freely available on the Internet and the steps for downloading and installing it will be covered during the lessons. One of the following operating systems is required: Windows XP or later, Mac OS X 10.5 (Leopard) or later, or Linux. Note: HTML and/or programming experience will be helpful, but is not required.
Lesson 1 - The Basics of Mobile Apps and App Design. What are the compelling reasons for developing mobile apps with HTML5? And why are some of the Web's biggest players—including Google, Facebook, and Twitter—moving all their apps to the mobile Web? Today you'll learn four principles for designing great mobile apps, and you'll get acquainted with the concept of "mobile first" Web development. By the end of this lesson, you'll be ready to start writing an app.
Lesson 2 - Building Your First Mobile App. Today you'll follow the progress of employees at a fictitious company as they build a mobile app. In the process, you'll set up your tools and get your hands dirty with some real HTML5 code.
Lesson 3 - Introducing HTML5. HTML5 is the latest version of the markup language of the Web. In this lesson, you'll learn why Web developers and mobile developers are so gung-ho for HTML5. More importantly, you'll find out how you can use it to write your own webpages. By the end of the lesson, you'll understand the basics of markup languages and HTML5 syntax.
Lesson 4 - Formatting HTML5 With CSS3. CSS (Cascading Style Sheets) will make your Web apps workable on the largest number of devices, and it'll make your code easier to maintain. In this lesson, you'll use CSS to format HTML documents. We'll also look at the new capabilities that are possible with CSS version 3.
Lesson 7 - Accessing Device Features and Storage. By accessing built-in device features such as offline storage and location services, you can make your mobile Web apps much more dynamic. In this lesson, you'll learn what's possible and how to do it.
Lesson 8 - Web APIs and Mashups. No Web app is an island. Hundreds of app developers have made certain features of their software available using Web Application Programming Interfaces. By using these APIs to retrieve data and then combining different data sources, you can create endless combinations called mashups.
Lesson 9 - HTML5 Graphics and Animation. Graphics and animation can really spice up your mobile apps. The mobile Web has special requirements and technologies that you need to be aware of, however. In this lesson, you'll learn to optimize your graphics for the mobile Web.
Lesson 10 - Optimizing for Mobile Devices. Smartphones and tablets come in different shapes and sizes. In this lesson, you'll learn to make your Web app look good on the largest possible variety of devices. You'll also add some meta tags that will give your app more polish on iPhone and Android. Then we'll touch on touch-enabling your app.
Lesson 11 - Maximizing Mobile Performance. A responsive app doesn't keep the user waiting. In this lesson, you'll learn tools and techniques to make your app responsive.
Lesson 12 - Convert Your App to a Native App. Native apps give you access to more device features and to the distribution power of an app store. Learn how to use PhoneGap to convert your Web app into a native one for multiple mobile operating systems.