0504 - How to Get Started in Game Development (Self-Paced)
Course Description
Course DetailsThere has never been a better time to start a career in the game development industry. Games can be found on computers, the web, gaming consoles, and virtually every mobile tablet and phone. Industry forecasts indicate that gaming will be worth close to $100 billion dollars in the next two years. Talented, creative, and enthusiastic people are in great demand in this industry. Whether you want to start your own independent game project in your basement or work with a small creative team or for a large game development studio, this course will prepare you to start developing your own games. You will start by learning the fundamentals of game development and get and overview of game genres, platforms, and audiences. Next, you will learn tools and techniques to help you make better design decisions and achieve greater efficiencies as you develop your own games. You will learn why many games fail and how to ensure your games are positioned for success. During the course, you will gain hands-on experience in many of the game development processes. By the end of the course, you will have the experience and confidence to start developing your own games.
What you will learn- Learn what it takes to be a game developer and the wide range of opportunities available
- Learn about game genres, platforms, and audiences
- Discover the differences between game platforms and how they impact your game
- Learn the importance of interface design decisions to your game's success
- Learn what interface components to include in your game and how to optimize user experiences
- Discover key elements to include in games you develop
- Learn hardware and software requirements in game development
- Explore game engines and how to use them
- Learn to lead a game-development team, benefits and pitfalls of outsourcing, and how to use consultants to your advantage
- Discover how to test your game's functions and features
- Learn how to market your game
- Learn how you can harness your game development skills to fit into this $100 billion industry
- Gain hands-on experience in many of the game development processes
- Learn the many career opportunities available and gain information to develop your own path toward a career in game development
Hardware Requirements
- This course can be taken on either a PC, Mac, or Chromebook.
- PC: Windows 8 or later.
- Mac: macOS 10.6 or later.
- Browser: The latest version of Google Chrome or Mozilla Firefox are preferred. Microsoft Edge and Safari are also compatible.
- Adobe Acrobat Reader.
- Software must be installed and fully operational before the course begins.
- Email capabilities and access to a personal email account.
Lesson 1 - Getting Started With Game Development. In this first lesson, you'll get an
overview of the game-development industry. You'll find out where the industry is headed and where it
came from. You'll also discover what it takes to be a game developer and the wide range of
opportunities available—from large development studios to a corporate training office. By the end of
this lesson, you'll have a sense of whether this exciting and challenging career is right for you!
Lesson 2 - Game Genres, Platforms, and Audiences. In this second lesson, you'll get an
overview of game genres, platforms, and audiences. You'll find out information on how to leverage
specific game-genre techniques to ensure your game is fun. You will also discover the differences
between game platforms and how they have an impact on you and the games you develop. By the end
of this lesson, you'll have an idea of what game genre you want to develop, what platform or platforms
you want to develop for, and what audience segment you'll target.
Lesson 3 - Game Interface Design. In this lesson, you'll get an overview of game interface
design. You'll learn the importance of interface design decisions to your game's success. You'll also
find out information about the differences between interfaces based on game genre and gaming
platform. By the end of this lesson, you'll have an idea of what interface components to include in your
game and how to optimize user experiences.
Lesson 4 - Immersive and Fun Games. In this lesson, you'll get an overview of why people
play games and what makes them fun. You'll discover key elements to include in your games that will
make them fun to play. You'll also learn the concept of game immersion, what makes games
immersive, and how to create immersive game worlds.
Lesson 5 - Production Planning. In this lesson, you'll learn about finding talented people and
how to create a team to develop your game. You'll also discover the hardware and software
requirements of game development. You will also learn about the budgetary requirements associated
with developing your game as well as some insight into sources of funding.
Lesson 6 - Working With Development Tools. In this lesson, you'll explore game engines
and how you can use them to develop your game. You'll also learn about several professional
development environments and how they can be leveraged to your advantage. You'll also have the
opportunity to experiment with a few mobile-application development environments.
Lesson 7 - Game-Development Processes: Part 1. How do you work with and lead
game-development teams both in person and remotely? In this lesson, you'll learn how! You'll also
discover the benefits and pitfalls of outsourcing portions of your game-development project and how to
use consultants to your advantage. Last, you'll explore the game-development cycle and how to apply
the cycle to your game-development project.
Lesson 8 - Game-Development Processes: Part 2. You'll continue your exploration of
game-development processes in this lesson. First, you'll examine several practices and processes that
will help you with your game-development project. Then, you'll discover the importance of testing your
game's functions and features. You'll also learn how to manage the testing process. Finally, you'll learn
how to create your own game-release schema including alpha, beta, and public game
releases.
Lesson 9 - Developing Games as Mobile Apps. In this lesson, you'll explore the mobile
application market to help you decide which mobile platforms you want to develop your game for. You'll
discover tools and techniques that you can use to develop games for mobile devices, including tablets
and smartphones. You'll also learn how to distribute your mobile app to Apple's App Store, Google
Play, Windows Phone Store, and BlackBerry's App World.
Lesson 10 - Post-production. In this lesson, you'll examine how to prepare your game for
post-production and how to continue working on your game after it has been distributed. You'll discover
how to make your game marketable, including the developing of pricing and marketing strategies. You'll
learn how to get people to play and talk about your game as part of your post-production efforts. Last,
you'll learn how to upgrade and support your game.
Lesson 11 - Preparing for a Career in Game Development. In this lesson, you'll explore the
game-development industry and decide where you want to fit in. You'll learn about several career fields
and explore the knowledge and skills each one requires and where to get the proper education and
experience. You'll also gain the necessary information to develop your own path toward a career in
game development.
Lesson 12 - Putting It All Together. In the last lesson, you'll discover the opportunities and
challenges in game development—and how to capitalize on the first and overcome the second! You'll
learn how to develop a game project to include designing, developing, and publishing your game. You'll
also learn how to move beyond the basics of game development.