0485 - How to Get Started in Game Development
Description
Course DetailsThere has never been a better time to start a career in the game development industry. Games can be found on computers, the web, gaming consoles, and virtually every mobile tablet and phone. Industry forecasts indicate that gaming will be worth close to $100 billion dollars in the next two years. Talented, creative, and enthusiastic people are in great demand in this industry. Whether you want to start your own independent game project in your basement or work with a small creative team or for a large game development studio, this course will prepare you to start developing your own games. You will start by learning the fundamentals of game development and get and overview of game genres, platforms, and audiences. Next, you will learn tools and techniques to help you make better design decisions and achieve greater efficiencies as you develop your own games. You will learn why many games fail and how to ensure your games are positioned for success. During the course, you will gain hands-on experience in many of the game development processes. By the end of the course, you will have the experience and confidence to start developing your own games.
How It WorksThis course is fully online, you require internet access and an email account. The course duration is 6 weeks, followed by a 2-week period to complete the final exam (online, open book). Lessons are released on Wednesdays and Fridays of each week, for a total of 12. You are not required to be online at any specific time. In addition to the specific lesson content, there is a discussion board with each lesson and often there is an optional assignment to apply the learning. Following each lesson, there is a short multiple choice quiz. Your score on these quizzes does not count towards the final mark but completing these helps solidify your learning as well as prepare you for the final exam. The final exam is an open-book, multiple choice exam and you need to achieve a minimum of 65% on the final exam to pass the course. There is only one opportunity to pass the exam. A certificate of completion from WatSPEED is available within four weeks of successful completion of each course and can be accessed in your student portal. Many of the Ed2Go courses are eligible towards the various online certificates offered by WatSPEED.
RequirementsHardware Requirements:
- This course can be taken on either a PC, Mac, or Chromebook.
Software Requirements:
- PC: Windows 8 or later.
- Mac: macOS 10.6 or later.
- Browser: The latest version of Google Chrome or Mozilla Firefox are preferred. Microsoft Edge and Safari are also compatible.
- Adobe Acrobat Reader.
- Software must be installed and fully operational before the course begins.
Other:
- Email capabilities and access to a personal email account.
Lesson 1 - Getting Started With Game Development.
In this first lesson, you'll get an overview of the game-development industry. You'll find out where the
industry is headed and where it came from. You'll also discover what it takes to be a game developer
and the wide range of opportunities available—from large development studios to a corporate training
office. By the end of this lesson, you'll have a sense of whether this exciting and challenging career is
right for you!
Lesson 2 - Game Genres, Platforms, and Audiences.
In this second lesson, you'll get an overview of game genres, platforms, and audiences. You'll find out
information on how to leverage specific game-genre techniques to ensure your game is fun. You will
also discover the differences between game platforms and how they have an impact on you and the
games you develop. By the end of this lesson, you'll have an idea of what game genre you want to
develop, what platform or platforms you want to develop for, and what audience segment you'll
target.
Lesson 3 - Game Interface Design. In this lesson, you'll
get an overview of game interface design. You'll learn the importance of interface design decisions to
your game's success. You'll also find out information about the differences between interfaces based
on game genre and gaming platform. By the end of this lesson, you'll have an idea of what interface
components to include in your game and how to optimize user experiences.
Lesson 4 - Immersive and Fun Games. In this lesson,
you'll get an overview of why people play games and what makes them fun. You'll discover key
elements to include in your games that will make them fun to play. You'll also learn the concept of game
immersion, what makes games immersive, and how to create immersive game worlds.
Lesson 5 - Production Planning. In this lesson, you'll
learn about finding talented people and how to create a team to develop your game. You'll also
discover the hardware and software requirements of game development. You will also learn about the
budgetary requirements associated with developing your game as well as some insight into sources of
funding.
Lesson 6 - Working With Development Tools. In this
lesson, you'll explore game engines and how you can use them to develop your game. You'll also learn
about several professional development environments and how they can be leveraged to your
advantage. You'll also have the opportunity to experiment with a few mobile-application development
environments.
Lesson 7 - Game-Development Processes: Part 1.
How do you work with and lead game-development teams both in person and remotely? In this lesson,
you'll learn how! You'll also discover the benefits and pitfalls of outsourcing portions of your
game-development project and how to use consultants to your advantage. Last, you'll explore the
game-development cycle and how to apply the cycle to your game-development project.
Lesson 8 - Game-Development Processes: Part 2.
You'll continue your exploration of game-development processes in this lesson. First, you'll examine
several practices and processes that will help you with your game-development project. Then, you'll
discover the importance of testing your game's functions and features. You'll also learn how to manage
the testing process. Finally, you'll learn how to create your own game-release schema including alpha,
beta, and public game releases.
Lesson 9 - Developing Games as Mobile Apps. In this
lesson, you'll explore the mobile application market to help you decide which mobile platforms you want
to develop your game for. You'll discover tools and techniques that you can use to develop games for
mobile devices, including tablets and smartphones. You'll also learn how to distribute your mobile app
to Apple's App Store, Google Play, Windows Phone Store, and BlackBerry's App World.
Lesson 10 - Post-production. In this lesson, you'll
examine how to prepare your game for post-production and how to continue working on your game
after it has been distributed. You'll discover how to make your game marketable, including the
developing of pricing and marketing strategies. You'll learn how to get people to play and talk about
your game as part of your post-production efforts. Last, you'll learn how to upgrade and support your
game.
Lesson 11 - Preparing for a Career in Game
Development. In this lesson, you'll explore the game-development industry and decide where you want
to fit in. You'll learn about several career fields and explore the knowledge and skills each one requires
and where to get the proper education and experience. You'll also gain the necessary information to
develop your own path toward a career in game development.
Lesson 12 - Putting It All Together. In the last lesson,
you'll discover the opportunities and challenges in game development—and how to capitalize on the
first and overcome the second! You'll learn how to develop a game project to include designing,
developing, and publishing your game. You'll also learn how to move beyond the basics of game
development.
